無法進入遊戲??拜託請幫忙看看感謝唷!!
無法進入遊戲??拜託請幫忙看看感謝唷!!
我的視窗跑出這些文字,無法玩遊戲,請問大大們這怎麼解決呢
2013.1.20 11:15:52
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G540 @ 2.50GHz @ -963 MHz 2047MB RAM
Video : No Video
PosCode : LS3(273) 0:0:0 2/0 [746]
Object Class AnimData created in Class instead of Package
History: UObject::StaticAllocateObject <- (Class AnimData) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (AnimData 595366) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 595366)) <- UField::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UByteProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- LoadObject <- (ByteProperty Engine.Pawn.FlyMoveType 595366==595366/2815779 595362 15) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Pawn) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Pawn) <- LoadObject <- (Class Engine.Pawn 595366==595366/2815779 143862 2964) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.Matrix.ZPlane NULL) <- UObject::StaticLoadClass <- InitEngine
2013.1.20 11:15:52
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G540 @ 2.50GHz @ -963 MHz 2047MB RAM
Video : No Video
PosCode : LS3(273) 0:0:0 2/0 [746]
Object Class AnimData created in Class instead of Package
History: UObject::StaticAllocateObject <- (Class AnimData) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (AnimData 595366) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 595366)) <- UField::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UByteProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- LoadObject <- (ByteProperty Engine.Pawn.FlyMoveType 595366==595366/2815779 595362 15) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Pawn) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Pawn) <- LoadObject <- (Class Engine.Pawn 595366==595366/2815779 143862 2964) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.Matrix.ZPlane NULL) <- UObject::StaticLoadClass <- InitEngine
?????- 訪客
回復: 無法進入遊戲??拜託請幫忙看看感謝唷!!
撕裂的末日 寫到:我的視窗跑出這些文字,無法玩遊戲,請問大大們這怎麼解決呢
2013.1.20 11:15:52
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G540 @ 2.50GHz @ -963 MHz 2047MB RAM
Video : No Video
PosCode : LS3(273) 0:0:0 2/0 [746]
Object Class AnimData created in Class instead of Package
History: UObject::StaticAllocateObject <- (Class AnimData) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (AnimData 595366) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 595366)) <- UField::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- UByteProperty::Serialize <- (ByteProperty Engine.Pawn.FlyMoveType) <- LoadObject <- (ByteProperty Engine.Pawn.FlyMoveType 595366==595366/2815779 595362 15) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Pawn) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Pawn) <- LoadObject <- (Class Engine.Pawn 595366==595366/2815779 143862 2964) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.Matrix.ZPlane NULL) <- UObject::StaticLoadClass <- InitEngine
會遠端嗎? 我幫你看看
無法進入遊戲??拜託請幫忙看看感謝唷!!
感謝大大幫忙
我下午趕著去上班,今天我再試試看,我會持續反應,不過我有事要忙一下,可能會慢回帖,請大大見諒唷!!
迷之音ps:其實昨天我爬文時已經安裝過一次嗨翻天6個載點的主程式,進不去才試著去抓官網的......0.0
我下午趕著去上班,今天我再試試看,我會持續反應,不過我有事要忙一下,可能會慢回帖,請大大見諒唷!!
迷之音ps:其實昨天我爬文時已經安裝過一次嗨翻天6個載點的主程式,進不去才試著去抓官網的......0.0
?????- 訪客
無法進入遊戲??拜託請幫忙看看感謝唷!!
大大~執行後仙跑出這串話的視窗:
The game may not be consistant because AGP is deactivated.Please activate AGP for consistancy.(翻譯:本遊戲可能無法consistant,因為AGP被關閉。請激活AGP相合。)
然後在跳出以下訊息:
2013.1.21 01:44:05
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G540 @ 2.50GHz @ 5953 MHz 2047MB RAM
Video : Intel(R) HD Graphics (5398)
PosCode : LS3(273) 0:0:0 2/0 [746]
General protection fault!
History: UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model SkyLevel.Model29) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 34718)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model SkyLevel.Model29 34718==34718/55891 25192 27635) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34718==34718/55891 54180 108) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine
請問這樣我該調整電腦什麼部分呢?還是檔案造成的不相容?麻煩幫忙唷~感恩!!!!^^
The game may not be consistant because AGP is deactivated.Please activate AGP for consistancy.(翻譯:本遊戲可能無法consistant,因為AGP被關閉。請激活AGP相合。)
然後在跳出以下訊息:
2013.1.21 01:44:05
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) CPU G540 @ 2.50GHz @ 5953 MHz 2047MB RAM
Video : Intel(R) HD Graphics (5398)
PosCode : LS3(273) 0:0:0 2/0 [746]
General protection fault!
History: UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model SkyLevel.Model29) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 34718)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model SkyLevel.Model29 34718==34718/55891 25192 27635) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34718==34718/55891 54180 108) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine
請問這樣我該調整電腦什麼部分呢?還是檔案造成的不相容?麻煩幫忙唷~感恩!!!!^^
?????- 訪客
回復: 無法進入遊戲??拜託請幫忙看看感謝唷!!
嗯。下載好在不行的話在遠端幫你看看撕裂的末日 寫到:感謝大大幫忙
我下午趕著去上班,今天我再試試看,我會持續反應,不過我有事要忙一下,可能會慢回帖,請大大見諒唷!!
迷之音ps:其實昨天我爬文時已經安裝過一次嗨翻天6個載點的主程式,進不去才試著去抓官網的......0.0
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